Author: HTH Studios

  • The Age of Buying an overpriced sourcebook is OVER!

    The Age of Buying an overpriced sourcebook is OVER!


    Primal Sword & Sorcery just Changed the Game & fired a shot across the bow at the industry status quo:

    The Vandyrian Codex: Book I – Primer is now fully online, in both text and complete audiobook formats—free to read, listen, or download.

    No paywalls. No subscriptions. No “lore-bait.” This is open-access worldbuilding the way it was meant to be: dense, brutal, and ready for real play, not just endless teaser content. The Primer isn’t just a preview—it’s the first book of a living archive, optimized for game masters, writers, and any creator who’s tired of waiting for permission to use the material they’ve already bought three times.


    What’s new?

    • Full Audiobook + Text: Every page of the Codex is now available as immersive audio, with the same content you’ll find in the written version. Listen at the table, on the road, or straight through your browser. No locked chapters, no asterisks.
    Available Now!
    • Completely Free: No registration, no gatekeeping. The entire project is open to all users. Download the audio, copy the text, use it in your campaigns or projects.
    • Accessible, Efficient, and Fast: Images are compressed for speed (WebP format), and the navigation is clean. You’re not fighting popups, newsletter nags, or “early access” gimmicks—just pure content, ready for immersion.

    HTH Studios built this for the players and creators who remember when owning a sourcebook meant you actually owned it. If you’re tired of triple-dipping for new editions, DLC, or half-finished PDFs, this is what comes next. This isn’t just another wiki or ruleset—this is a living world, built to be used.

    Check out the updates at:
    www.primalswordandsorcery.com/primal-sword-sorcery/book-i/


    And this is only the beginning. Massive lore essays are on the way, drilling into the hidden corners and raw histories of Vandyrus and beyond. The first official maps are nearly ready—fully detailed, region by region, built for actual play and reference.

    The first adventure module, Assault on Dengan Fortress, is coming soon, built to set the bar for everything that follows: no filler, no bloat, just lean, brutal content ready for real campaigns.


    Homebrew kits are in active development as well, starting with Zhuru and expanding next to Vulsa.

    Each kit comes loaded with plug-and-play regional backgrounds, cultures, and mechanics, tailored to work seamlessly with the Codex and ready to drop straight into your campaign.

    No catch. No fine print.
    Just a new world—Waiting to be conquered.

  • The Bremen Extraction Committee – Quest for Identity

    The Bremen Extraction Committee – Quest for Identity

    “Who Am I” [Theme from ‘The Bantos Uprising’]
  • M8TINGS [SINGLE]

    M8TINGS [SINGLE]

    Album: M8TINGS
    Producer: Crowchild
    Publisher: HTH Studios
    Released: 2025

    Cyan Blue [Instrumental]

    MORE MUSIC

  • EMPIRE [REDUX]

    EMPIRE [REDUX]

    Title:Empire [Redux]
    Released: 2025
    Format: Digital
    Production Company: HTH Studios
    Producer: Crowchild
    Software: SUNO
    Intro [REDUX]
    Force of Empire [NEW]
    Diva [REDUX]
    Midnight Empire [REDUX]
    Grinder [REDUX]
    Grinder II [REDUX]
    Infinite Night [NEW]
    Pulse of Empire [REDUX]
    Sunrise [REDUX]
  • EMPIRE [DEMO]

    EMPIRE [DEMO]

    Title:Empire
    Released: 2007
    Format: CD
    Production Company: HTH Studios
    Keyboard/Synth/Sequencing: Crowchild
    Software: Early GarageBand
    Keyboard: Korg
    Original Retailer: CafePress

    A tremendous thank you to our friend Sirdan, for retaining
    archival copies of both Rio & Empire since the time of their
    release and providing them for this update.
    Intro
    Diva
    Midnight Empire
    Grinder
    Pulse of Empire
    Dive [Sunrise Remix]
    Midnight Empire [Alternate Version]
    Flesh Dance [Extended 2007 Remix]
  • The Penthouse Suites [OST]

    The Penthouse Suites [OST]

    Cyan Blue
    The Sweet Sound of Success
    Watch & Learn
  • EPCOT City

    EPCOT City

    EPCOT City is the latest phase of a larger world-building effort I’ve been developing—an alternate history rooted in Walt Disney’s original 1960s vision for a functioning city of tomorrow.


    It’s built as an open-source experiment, meant to grow, adapt, and eventually invite collaboration once the foundation is solid. What you’re seeing on this page is the entry point: four concept albums released through SUNO that establish the tone, atmosphere, and narrative logic of this version of the Florida Project.

    The Prelude, The Florida Project, sets the mood before the city exists—raw land, ambition, and the serious industrial mindset required to carve a metropolis out of central Florida’s wilderness. It’s the prologue to everything that follows.

    Prelude:

    THE FLORIDA PROJECT

    Before the towers, before the monorails, before the skyline had a shape, there was the raw expanse of central Florida and one man insisting a city of tomorrow could be carved out of that wilderness.

    The EPCOT City Trilogy:

    Volume 1

    Listen on SUNO

    The opening chapter of
    EPCOT City’s
    sonic mythology.

    Volume 2

    Listen on SUNO

    EPCOT City isn’t dreaming anymore—it’s operating.

    Volume 3

    COMING SOON

    The sound of a metropolis that has survived its proving years and now knows it will endure.

    Taken together, the four albums aren’t just soundtrack pieces—they’re the audible blueprint of the setting itself.

    EPCOT City begins with music because it’s the cleanest, fastest way to communicate the kind of world this is meant to be: corporate-futurist, ambitious, grounded in 1960s–1990s technical optimism, and serious about exploring what Walt actually meant when he said the city would “never be completed.”

    That’s the doorway. The larger experiment grows from here—documents, timelines, maps, systems, corporate entities, and eventually an openly collaborative framework where others can build within the same fictional city.