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The New Cyana Islands

Step off the boat, take a breath, and let the salt air tell you: you’ve arrived. The New Cyana Islands are more than a destination — they are an escape, a promise, and for many, a dream fulfilled. Whether you’ve come seeking sunlit beaches, crystal waters, or nights alive with music and laughter, these islands will greet you as warmly as their people.

Welcome to Paradise!

The New Cyana Islands are a glittering chain of sun-soaked shores, sapphire lagoons, emerald jungles, and ruby cliffs scattered across the heart of the Cyan Sea. Once remote and little-known beyond scattered fishing communities and the native Nariatt people, the islands have flourished into a modern resort destination, drawing travelers from every corner of the world.

The three principal island groups are:

  • The Sapphire Islands, the centerpiece of the archipelago, known for its white beaches, crystalline lagoons, and thriving resorts.
  • The Emerald Glades, rich in tropical jungles, waterfalls, and wild overgrowth.
  • The Ruby Mesas, a cluster of rugged highlands, cliffs, and red stone plateaus.
Tower Pointe

This Codex is being developed to guide you through the wonders of the New Cyana Islands — from the shining beaches of Sapphire Bay to the hidden waterfalls of the Emerald Glades, and even the windswept cliffs of the Ruby Mesas. Within these pages you’ll find everything from practical notes for the modern traveler to stories and traditions carried by the islands’ native Nariatt people.


Sapphire Beach

A Note to Our Fans and Creators

All information made available in these codices is free for you to adapt into your own writing, roleplay, and artworks — whether traditional, digital, or using the latest in AI. This Codex is part of our way of giving back to the fanbase that has supported us for decades. Similar entries are being developed for Red Light District, Warrior Class, and Structure One.

Think of these entries as expanding, freely available campaign-setting sourcebooks. They are designed to give you a foundation of lore, geography, and culture to build upon in your own stories, games, and art. While our in-house teams continue to develop large-scale projects like New Cyana, Warrior Class and Structure One, these codices open the door for the community to play, experiment, and expand in parallel.


Legal Notice: The New Cyana setting is freely available for inspiration, homebrew, and fan creations.
However, New Cyana and related assets may not be resold or distributed as part of third-party content without prior authorization from HTH Studios LLC.

New Cyana [Original Soundtrack]

The soundtrack of New Cyana is a lush, exotic tapestry of sound—an atmospheric blend of ethereal synths, tribal percussion, and mysterious melodies that evoke the vibrant, otherworldly beauty of the island. Unique to the setting, the music weaves together shimmering tropical motifs, haunting vocal textures, and pulsing, dreamlike rhythms, immersing listeners in a world both seductive and enigmatic. Every track invites exploration, hinting at hidden secrets and untamed wilderness, making New Cyana’s soundscape as unforgettable as its landscape.

PREVIEW TRACKS

The Sapphire Islands
Nariatt’Na [Come Join Us]

Check Back For Updates – Full Album In Production

Red Light District [Flash]

Category: Legacy Title
Status: Under Ongoing Redevelopment

Red Light District was an urban-themed adult game developed under the HTH Studios brand. Built originally as a Flash title, the project shifted the player experience from the intimate, contained setting of High Tail Hall to the sprawling streets of a neon-soaked city. Here, players navigated a straightforward simulation loop: meet and negotiate with hookers and escorts, manage cashflow, and avoid fail states tied to police encounters and bad deals.

More than just a game, Red Light District also expanded the meta-framework of the HTH universe. While High Tail Hall stood as the franchise’s foundational nightclub, Red Light District established that in-universe, the games themselves were “productions” within the world of High Tail Hall, mirroring the way they exist in reality. This meta layer blurred the lines between fiction, performance, and player engagement, a design choice that continues to shape later HTH Studios projects.

Breeze Island

The Eastern Haven

Lying just across from the Sapphire Bay Docks, Breeze Island marks the easternmost edge of the Sapphire Island chain. Known for its sweeping views and tranquil beaches, the island is primarily home to private residences—quiet retreats for long-term visitors, residents, and those invited to stay within its villas.

While much of the island is reserved for private living, hospitality here is not closed off. All visitors are welcome to the island’s Library and Café, a shaded cultural hub where books, local records, and travel journals are freely available to browse. The café offers light meals, coffees, and teas, often accompanied by soft live music performed by Nariatt hosts.

For those fortunate enough to receive an invitation, Breeze Island’s private homes and guest suites offer unparalleled seclusion—blending natural jungle, white sands, and modern comforts. But even for the casual traveler, its open spaces provide a peaceful escape just minutes away from the bustle of Sapphire Bay.

The Sapphire Bay Docks & Visitor’s Center

The Sapphire Bay Docks serve as the main point of arrival for visitors, whether they come by ferry, Lia-Tan boat, private yacht, or seaplane tender. The docks are simple but welcoming—sturdy wooden piers stretching out into the turquoise water, framed by white sands and palm groves.

From here, guests disembark and step directly into the heart of the islands, greeted by Nariatt hosts and the first hints of paradise.

Though modest in design, the docks are the living threshold between the outside world and New Cyana’s sun-soaked archipelago, the symbolic “first step” into paradise.

Just beyond the landing, guests will find the Visitor’s Center—the first of many located across the archipelago. Staffed day and night, the center provides assistance with orientation, reservations, and personal requests, ensuring a smooth arrival.

Similar centers are found at every major hub across the islands, so visitors are never far from help or guidance.

The Lagoon

Back

The Lagoon rests just north of the waterfalls that mark the boundary of the Sapphire Forest, its waters separated from the jungle below by elevation rather than distance.

At first glance, it feels wild and untamed—lush foliage, tangled palms, and the echo of falling water—but closer inspection reveals traces of the Nariatt’s ancient hand.

Long ago, this site was shaped into a natural bathhouse. Marble tiles and carved rims still cling to the edges of the deep central pool, their ornate designs half-buried by vines and moss. The Nariatt say these were not simple baths, but ceremonial waters—spaces where relaxation, ritual, and passion once merged seamlessly.

Today, the Lagoon serves much the same purpose.


By day, guests drift lazily in the cool water or explore the hidden alcoves shaded by jungle canopy. By night, the pool transforms into a stage: torches flare along the stone rim, bioluminescent plankton shimmer in the depths, and music drifts across the water.

Performances—sometimes formal, sometimes spontaneous—turn the old bathhouse into a place of spectacle, voyeurism, and indulgence. The Lagoon is at once ruin and sanctuary, where the past is not forgotten but lived in, and where every guest finds themselves drawn into the rhythm of paradise.

Sapphire Bay

Back

Every journey into the New Cyana Islands begins at Sapphire Bay, the central hub where visitors first set foot on the archipelago. Whether arriving by seaplane, ferry, or sleek private skiff, guests disembark at the pier that stretches into waters so clear they mirror the sky. This is the island’s front door — the threshold between the outside world and the wonders of Cyana.

The Bay is deliberately uncluttered to preserve its sense of arrival. White sand arcs around the lagoon, while palms lean over the shore, offering shade from the equatorial sun. Nariatt greeters in bright ceremonial paint welcome travelers with drinks served in carved shells and woven garlands of island flowers. From the pier, guests are invited to choose their path into the greater experience:

  • To the West lies The Lagoon, where daylight leisure transforms into luminous nightlife.
  • To the South stretches The Sapphire Forest, a labyrinth of mist, vines, and hidden pools.
  • To the East, on nearby Breeze Island, rises The Villa, the island’s signature retreat of luxury and seclusion.
  • To the North stands the fabled Tower Pointe, a vertical city of indulgence, its glass walls blazing with light long into the night.
The Lagoon
The Sapphire Forest
Tower Pointe

Though the bay is serene, it is never empty. Fishing canoes and guest ferries crisscross the water; music drifts faintly from distant clubs; and the constant pulse of waves sets the rhythm of the island. By night, torches are lit along the pier, guiding travelers back from their first forays into the archipelago.

Every path leads outward from Sapphire Bay, but most return here, making the Bay both the beginning and the heartbeat of the islands.

The Sapphire Islands

Back

If the New Cyana archipelago is paradise, then the Sapphire Islands are its radiant crown. This central cluster forms both the cultural and geographic core of the chain—a tapestry of white beaches, crystalline lagoons, and towering, misty forests stitched together by ancient ridges and quiet bays. Here, the Nariatt people first welcomed travelers, and here modern resorts now blend indulgence with wonder.

Areas of Interest:

Every path, whether traced by dock, forest trail, or hidden waterway, seems to lead to a new revelation: the sensual glow of The Lagoon, the primal mystery of the Sapphire Forest, the indulgent seclusion of The Villa, the sacred brilliance of the Sapphire Monument.

The Lagoon
The Sapphire Forest
The Sapphire Monument

For those seeking nightlife and spectacle, The Glass Room towers over the shoreline as a three-level dance club where music, light, and performance blur until dawn. At Tower Pointe, guests ascend into a vertical world of arcades, cigar lounges, galleries, spas, gyms, and shopping promenades—an entire city of pleasure contained within stone walls that once stood as the island’s ancient beacon.

From dawn’s first swim at Sapphire Beach to the midnight rituals in lantern-lit grottos, the islands offer both sanctuary and spectacle.

This hub serves as your guide into each of these destinations. Whether you’re here for leisure, lore, or something in between, the Sapphire Islands are where the story of New Cyana truly begins.

Coming Soon:

Ancient History
Tribal Codex
Modern Development
Tourism
Sacred Sites

New Cyana [PC]

New Cyana is a full-scale remake of the final Flash-based version of High Tail Hall, carried forward into Unity as a vast, living 2.5D experience—animated sprites inhabiting a fully navigable 3D world.

Where the online version of High Tail Hall was a collection of buildings connected by a map screen, New Cyana expands the concept into a tropical island resort, a seamless environment of beaches, cabanas, nightclubs, spas, and hidden groves. Visitors can walk the grounds freely, discovering encounters, stories, and secrets without interruption.

  • Status: Currently in development
  • Scope: Long-term development project
  • Scale: The largest undertaking in HTH Studios’ history

New Cyana is designed not only as a modern continuation of High Tail Hall but as its ultimate evolution—a living resort world, where every guest, staff member, and location can be interacted with in ways the original Flash framework could never allow.

Codex Entries:

Explore New Cyana: